What’s in a Game: Gamasutra on Fun
As I am attempting to enter the discussion about establishing a gaming lexicon, this recent link from the Sunday Papers over on Rock Paper Shotgun seems appropriate. This Gamasutra article tackles game-related discussions of “fun” and the language of those discussions.
It’s a bit of a mess from a writer’s standpoint, but it establishes a number of important ideas in the name of clarifying game-related discussions and provides some rather useful links for myself and anyone interested in the subject. Some of the stuff I’ve found through this article is going to make an appearance further down the line, I should think, though probably not in the impending second part of my mechanics piece.